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Author Topic: Bioshock  (Read 3906 times)
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Razor88
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« Reply #15 on: January 16, 2009, 06:18:28 PM »

Oh yes. Ages ago.
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ScaryLarry
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« Reply #16 on: January 22, 2009, 12:58:55 AM »

I downloaded the demo from Xbox Live a while back. Played it through to the end. It was pretty and quirky and creepy and all that, but I was just like, well, this is going to take up way too much of my time. Never did buy or rent it.
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Orion Jeriko
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« Reply #17 on: January 22, 2009, 01:02:37 AM »

I downloaded the demo from Xbox Live a while back. Played it through to the end. It was pretty and quirky and creepy and all that, but I was just like, well, this is going to take up way too much of my time. Never did buy or rent it.

It's not that long of a game. Finished it in about 2 weeks time, total time of around 20 hours play time.

Now, Fallout 3 on the other hand...over 100 hours of gameplay and I am still shuffling through the wasteland.
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Razor88
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« Reply #18 on: January 22, 2009, 07:21:30 PM »

It's not that long of a game. Finished it in about 2 weeks time, total time of around 20 hours play time.

Now, Fallout 3 on the other hand...over 100 hours of gameplay and I am still shuffling through the wasteland.

I lost interest after I discovered that I was capped at level 20.
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Orion Jeriko
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« Reply #19 on: April 10, 2009, 02:51:48 PM »

First Bioshock 2 in-game footage. Looks very similar to the first one, which is a good sign, because the first game is still one of the best looking games out there to date. Check it out:

<a href="http://www.gametrailers.com/remote_wrap.php?mid=47806" target="_blank">http://www.gametrailers.com/remote_wrap.php?mid=47806</a>
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Orion Jeriko
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« Reply #20 on: May 21, 2009, 08:25:32 PM »

Quote
FIRST IMAGE: BioShock 2's Big Daddy has an all-new design, revealed here for the first time. GamePro's July 2009 issue is loaded with 12 pages of worldwide exclusive BioShock 2 information and analysis, including more images of the new Big Daddy and a comprehensive multiplayer report.

GamePro's July 2009 issue is jam-packed with BioShock 2 exclusives, including five pages of new details on the multiplayer mode and fresh insights into the game's mysterious storyline and chief villain (and no, it ain't the Big Sister).

But here, for the first time, GamePro unveils the new character design for this prototype Big Daddy, who you will control in BioShock 2's new single-player experience. As the original Big Daddy prototype, you're faster and more versatile in combat than the lumbering brutes you battled in the first game. Between the arm-mounted power drill, the punishing Rivet Gun, and a new arsenal of Plasmid powers, this new Big Daddy is one tough cookie.

But enough talk! Below, feast your eyes on the first public image of BioShock 2's new Big Daddy design. Then pick up the July 2009 issue of GamePro to see more new images and concept art, new HD screenshots, and a huge analysis of BioShock 2's new multiplayer mode (a prequel to the first BioShock).





Kind of a stretch to boast this as a "all new design". But, news is news and all that rubbish.
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Orion Jeriko
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« Reply #21 on: February 08, 2010, 12:36:02 PM »

http://www.gametrailers.com/video/review-hd-bioshock-2/61280
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Jaffe
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« Reply #22 on: February 08, 2010, 07:12:29 PM »

I may give this one a try... but I don't think that it will keep me as engaged as the first game.  There was something about the original's initial exploration of Rapture, the mystery and strong atmosphere that I don't think it can be repeated.

I have much more interest in Mass Effect 2 (even playing through the original Mass Effect for the second time right now) and Modern Warfare 2 at this time.  Can't wait to finish school in May!!!


Jaffe
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